But the infamy/diplo model just makes everyone declare on you, and you just gotta slowly trudge through all the enemies and add the wargoals you want and so on.
Then again a good world conquest really spices things up. Vicky2 economy is complicated, intricate, and you cannot really control it (and you can't control a lot of things in that game).Įverytime I play Vicky2, I just feel like this passive observer, I just get bored in that game so easily. HoI3 economic model is all about the warfare, it's simple, but in that warfare context of the game it's a quite functional model. HoI3 also plays smoother on my comp, better compatibility with quad cores.
HoI3 gameplay is better, the functionality of the game is better than Vicky2, the period and scope of the game is kind of limited, but the choices you make and how you fight the good old WW2 do matter in the end.
I would say that so far I've enjoyed HoI3 more (I got both games with full expansion, comparing both games un-modded here).